A Dungeony Word-Fill

It's been awhile since I've done a pencil-puzzle post, so here's a new wordfill: the Puzzle-Dungeon of the Ancients, stocked with dungeony words and delverish terms.

The intersection of "dungeon map" and "crossword grid" is a hoary old beast but it still makes me smile. I had this sitting around in the drawer for a while (it was originally meant to be the pencil-page for an issue of Cumberland Gamer) and one thing was bothering me: the perfectly grid-fitted look of the original grid. As you can see, I landed on the simple solution of just bending the graphic a bit, and it feels a bit more like a thing.

Like most wordfills, it's a pretty gentle exercise for the intellect, less a jog-around-the-block and more a short-walk-to-the-fridge, but it unfolds nicely with a few logical hurdles right out of the gate. Take pencil to paper and you'll see what I mean!

Hope this finds you well. Drop me a line, if you've a mind to!


Guacamole Quickstep

Today's new font from the Cumberland Fontworks is called Guacamole Quickstep. It's simple and huggy and nothing-fancy. I dig it:

It's got a nice on-screen legibility, even at smaller sizes. I'll probably use it for character sheet graphics, and maybe some Risus captions sometime ... it's got a similar visual personality to the Little Cartoon Bastards. It's probably what their handwriting looks like.

It's the first font I've ever drawn entirely on my phone, which is no shocker nowadays (phones have some top-notch doodling apps so there's a lot of good work being done on those little screens) but it's a personal milestone in expanding my mobile productivity. I've used phones for LCB art before (some of the pieces in Toast of the Town), and for writing small sections of my books and modules and things (Toast again, plus other titles still in the works). The process of doodling the font was very comfortable, so it ended up with an extended-character set, all of it pretty thoroughly kerned.

I have no idea if it's the first ever font drawn entirely on a phone. I can certify that it's the first Cumberland font drawn entirely on a phone, and that the second one is already drawn and in the works.

This One Isn't Named After Guacamole. Probably.

Sandra's glyph-mapping that new one right now in the laptop across the booth from me.

That's one of the other cool things about Guacamole Quickstep: it's the third new Cumberland font this month (following Cynocel Poster and Monesque), because Sandra's now (as I like to say it) slaving away in the font mines or (as she likes to say it) having fun helping husby with fonts.

So, if you're happy to see new Cumberland fonts, you have Sandra to thank for a lot of that happiness from now on. She's shouldering the glyph-mapping portion of the production process, letting me focus on the designy-and-kerny parts, and it's a productive formula, fueled in large part by Sandra's almost giddy enthusiasm for it.

It's also National Avocado Day, and if I'd known that I was releasing a font named Guacamole Quickstep on National Avocado Day I'd have worked it into the release somehow, but I found out later. D'oh.

As always, fonts from the Cumberland Fontworks are available out in the wilds of the Internets and tend to spread from font-website-to-font-website like embers in a forest fire. Google knows the way. I'm also experimenting with posting a couple on my DeviantArt gallery but I'm not sure how I feel about that; they might vanish by the time you read this. Dunno.

Equally as-always, my inbox is open if you'd like to chat about fonts or, you know, games or food or whatever. Hope this finds you well.


Three Real-Time Moments from Spider Man

Sandra and I went to see Spider-Man: Far From Home tonight and this is a spoiler-free mini-post about it. I had the following three thoughts in real time as the film ran:

1. "I know so many people who were thinking what Ned just said exactly when he said it."

2. "Wow, that could be taken out of context." [a few minutes later] "Aha."

3. "Must be Maria's music playing because I do not accept that Nick would -- oh. Okay yeah that makes a lot more sense."